Native iOS Puzzle with C# and Xamarin


  • Basic understanding of programming in C# or any other language
  • Understanding of mobile interfaces

In this course we will cover the development of an iOS sliding puzzle game using Xamarin and C#.

This course is best suited for beginner programmers or mobile developers planning to move on to Xamarin and cross platform development.  

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Throughout the course, we will cover a wide range of topics such as interface design in Xamarin, dynamic outlet creation, game logic and user interactions. I have included all of the assets that we use in this series and also I make my own project available to you at the end of each lesson. 

This course is meant to act as an introductory Xamarin C# learning experience. By the end of the course, you should be able to develop a variety of interfaces and games logic and you should have gained an intermediate understanding of various methods for handling touch events. This should take you no longer tan 4 hours in total and I guess you should be able to finish it in one afternoon. 

I should mention that while this course is a beginner level, it does NOT cover matters such as basic programming concepts. It assumes you have some familiarity with the basics of a programming language. If you wish to start with this course and don’t have any programming background, you should prepare yourself to spend a little longer to understand and follow through the lessons.

I wish you the best throughout your development and if you had any issues, please drop me a line.

Amir J

Who is the target audience?
  • General Programmer or Coding Enthusiasts
  • C# programmers
  • Native mobile developers

Native iOS Puzzle with C# and Xamarin


Xamarin iOS Sliding Puzzle C#




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