In this course we will cover the development of an iOS sliding puzzle game using Xamarin and C#.
This course is best suited for beginner programmers or mobile developers planning to move on to Xamarin and cross platform development.
Throughout the course, we will cover a wide range of topics such as interface design in Xamarin, dynamic outlet creation, game logic and user interactions. I have included all of the assets that we use in this series and also I make my own project available to you at the end of each lesson.
This course is meant to act as an introductory Xamarin C# learning experience. By the end of the course, you should be able to develop a variety of interfaces and games logic and you should have gained an intermediate understanding of various methods for handling touch events. This should take you no longer tan 4 hours in total and I guess you should be able to finish it in one afternoon.
I should mention that while this course is a beginner level, it does NOT cover matters such as basic programming concepts. It assumes you have some familiarity with the basics of a programming language. If you wish to start with this course and don’t have any programming background, you should prepare yourself to spend a little longer to understand and follow through the lessons.
I wish you the best throughout your development and if you had any issues, please drop me a line.