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Follow the first Haptic design course for XR from Interhaptics, presented by Dr. Eric Vezzoli and Titouan Rabu.

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Haptic Design for XR in Unity3d




  • Design engaging haptics for extended reality applications

    Understand where haptics make sense


    Develop a custom haptics feedback


    Implement haptics within Unity


    Haptics in Unity


    Haptics for XR


    VR development on Unity


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  • VR compatible PC
  • VR headset with haptics enabled controller
  • Unity3D 2018.4 +
  • Internet Connection
  • Interhaptics Haptic Composer



Learn and understand the basics of haptic design and development for XR (AR, VR, MR) on Unity3D through theoretical courses and practical use cases.


“3.5 billion people have a haptics device in their pocket, and no one is really leveraging it,” commented Vezzoli in reference to a study by international business data firm, Statista. With this course, we want to empower digital creators to engage on a deeper level with their audience through the sense of touch.


For each video, you will discover interesting and new concepts that you can immediately apply to your virtual reality, augmented reality or mixed reality projects. You will learn where haptics sense, what is haptics and what are the uses cases for haptics in XR with a step by step walk though live examples.


All lessons are requiring a basic knowledge of Unity, as well as an access to Unity and the Haptics Composer of Interhaptics. All documentations and tutorials are available on the Interhaptics website.


Who this course is for:

  • VR developers
  • AR developers
  • XR developers
  • Mobile developers
  • Unity developers
  • Unity VR developers
  • Unity XR developers
  • Virtual Reality Developers
  • Haptic designers
  • Interaction developers
  • Game developers
  • Virtual reality
  • Extended reality
  • Augmented reality

Follow the first Haptic design course for XR from Interhaptics, presented by Dr. Eric Vezzoli and Titouan Rabu.

Haptic Design for XR in Unity3d from Interhaptics

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